Introduction
UWB Hacks In Person is the 7th annual hackathon at the University of Washington, Bothell. The UWB ACM intends to bring students with diverse skill sets together to make connections and create something useful and/or fun.
The tracks for this year are:
- Sustainability: How can we ensure people are being environmentally conscious when engaging in outdoor, in-person activities again? Create solutions to maintain and promote sustainability now that gatherings and events are moving in person.
- Education: Education moved online during quarantine, causing many to adjust their way of learning for their new environment. As society moves back to learning in person, create solutions to help assimilate society back to learning in person.
-
Entertainment: As a result of the quarantine, people have adapted to find sources of enjoyment through different at-home & virtual avenues. Now that quarantine is over, devise a solution to help people in finding, promoting, and collaborating with in-person entertainment again.
Our hackathon is a great way for college students to network, get hands-on experience in programming, and solve problems in teams. Whether this is your first or five-hundredth hackathon, come join UWB Hacks In Person this year for a fun time!
Website
https://uwb-acm.github.io/uwb-hacks23
Itinerary
UWB Hacks In Person is occuring from May 5th - May 7th.
This will be a hybrid event. Participants will be able to participate in person at UW Bothell during the scheduled times and from home virtually. We will provide a Discord devoted to the hackathon where students can ask questions and get help.
Here is what is planned for all three days:
Friday: Opening Ceremony & Team Building
- 10:00am - 10:30am: Team forming, and volunteers can help participants form the teams
- 10:35am - 11:55am: Various team building exercises led and facilitated by UWB ACM officers
- 12:00pm - 2:00pm: Opening Ceremony -> Introductions, what is the ACM at UWB? Presenting the agenda for the weekend and explaining the 3 tracks your project can take.
- 2:00pm - 5:00pm: In person coding time
- 5:05pm - 6:05pm: EarthHacks Workshop on Sustainability
- 6:30pm - 7:30pm: "The Engineering Mindset: From Aerospace to the Artificial Space" by Joshua Hoogerwerf, Lead Software Architect at Kudu Sales Inc.
Saturday: Coding & Seminars
- 9:00am - 12:00pm: In person coding time
- Option to attend a mini cybersecurity game hosted by the GrayHats club
- 12:05 pm - 1:00 pm : Lunch/Pizza will be served
- 1:05 pm - 2:20 pm: "Lessons from Building Software at the Pace of Science" by Cameron Bielstein, Software Engineer Manager at Allen Institute for Brain Science
- 2:25 pm - 3:45 pm: Dr. Ong's Workshop ~ Crash Course in App Dev ~
- 3:45 pm - 4:00 pm: Wrap-up
Sunday: Closing Ceremony & Judging
- 10:00 am - 10:30 am: Closing ceremony; introducing judges and serving donuts
- 10:30 am - 11:30 am: Career Workshops & Networking
- Sarah Eyster’s Resume Review One-on-One Appointments
- Dhruv Mehta’s talk on Interviewing and Mock-interviews
- 12:00 pm - 1:45 pm: Judging
- 1:45 pm - 2:00 pm: Wrap Up
Requirements
Project and submission requirements
This hackathon focuses on allowing you to be creative and follow any of our tracks! As such, we expect all submitted projects to be either in the sustainability, education, or entertainment track.
In order to show us your amazing project, there are some things we need from you in your submission. For each category listed below, there are a few options for fulfilling the requirement, listed in order of preference.
Category 1: README
All submitted projects should have an accompanying document that explains the following:
- Goals of the project
- Desired user experience
- Implementation details
- Issues encountered, bugs fixed or still present, and future work to be done (every project has them!)
Category 2: User Experience Example
Show us how users interact with your project! It could be one or more of the following:
- 1. Link to live endpoint (web app, custom API, etc)
- 2. A demo, either live at the venue or as a video added in your Devpost submission, of the user interacting with the project
- 3. Screenshots of the UI or other pertinent information
Category 3: Implementation Details
We want to see how the project was created. Any or all of the following could be provided:
- GitHub repository containing all written code (Lambda/Functions or other programming language-centric products).
- Screenshots of configuration steps
The more information the judges have to evaluate your project, the more likely you are to receive recognition for your hard work!
Prizes
Most Innovative (No. 1)
Most Innovative (No. 2)
Most Impactful (No. 1)
Most Impactful (No. 2)
Student Favorite (Education)
Student Favorite (Sustainability)
Student Favorite (Entertainment)
Devpost Achievements
Submitting to this hackathon could earn you:
Judges
Arkady Retik
Entrepreneur and Professor at the University of Washington Bothell
Rahul Arakeri
Senior Software Engineer at Microsoft
Dhruv Mehta
Software Engineer II at Microsoft
Nilesh Khade
Applied Data Scientist II at Microsoft
Ayushi Batra
Product Manager II at Microsoft Azure
Judging Criteria
-
User Experience
Does this project delight the end-user? Is it funny, whimsical, or otherwise pleasing? -
User Interface
Is the user interface (where applicable) easy to use, intuitive, and pleasing to the eye? -
Technical Complexity
Is the project's code and implementation advanced? -
Innovation
Does this project combine technology and code in a unique and functional fashion? -
Impact
Does this project create an impact on users, communities, and current events? -
Track
Does the project adhere to the track prompt? -
Start Time
Projects started on or after the start of the hackathon (May 5th) will be favored towards prizes.
Questions? Email the hackathon manager
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